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Past Good and Evil (GCN) game

 36. Past Good and Evil (GCN)  Past Good and Evil (GCN)Beyond Good and Evil (GCN)  8.42 REVIEW 9/10 PROFILE  Distributer: Ubisoft/Developer: Ubisoft Montpellier  Delivery Date: twelfth Nov 2003 (USA)/27th Feb 2004 (UK/EU)  A tasteful activity experience from Ubisoft and Rayman maker Michel Ancel, Beyond Good and Evil twists an intense yarn of political interest, puzzle-addressing and examination. Hero Jade should covertly procure proof as she investigates the planet of Hillys with an end goal to help the opposition and cut down the DomZ, a lot of fiendish outsiders associated with calling the shots of a tactical autocracy that is ascended to control. The base ongoing interaction is incredible, yet it's the world-building and air that separates BG&E and makes us invigorated for the prequel as of now underway. How about we keep our fingers crossed for a Switch port. 

Mario Golf: Toadstool Tour (GCN)

 40. Mario Golf: Toadstool Tour (GCN)  Mario Golf: Toadstool Tour (GCN)Mario Golf: Toadstool Tour (GCN)  8.36 REVIEW 8/10 PROFILE  Distributer: Nintendo/Developer: Camelot  Delivery Date: 29th Aug 2003 (USA)/eighteenth Jun 2004 (UK/EU)  We're very inclined toward the Nintendo 64 section in the series, yet designer Camelot didn't do a lot of wrong when it went to the GameCube emphasis, all things considered. Including sixteen characters and courses containing Mushroom Kingdom staples, for example, twist lines and Chain Chomps, Mario Golf: Toadstool Tour takes things up a stuff without rehashing the game, making each dugout and green look appropriately stunning and presenting some pleasant additional modes. Scarcely progressive, yet there's just such a lot of you can do with golf and there aren't numerous better approaches to ruin a stroll than this. 

Sonic Mega Collection (GCN)

 39. Sonic Mega Collection (GCN)  Sonic Mega Collection (GCN)Sonic Mega Collection (GCN)  8.4 REVIEW 7/10 PROFILE  Distributer: Atari/Developer: SEGA  Delivery Date: tenth Nov 2002 (USA)/seventh Mar 2003 (UK/EU)  Uniting the best of Sonic's Mega Drive index (and Sonic 3D Blast), this circle additionally incorporates Dr. Robotnik's Mean Bean Machine, Ristar and Flicky just in case (in addition to Comix Zone and The Ooze in Japan). Initially a GameCube selective, a significantly bigger assortment was in the end delivered on different control center named Sonic Mega Collection Plus with more Sonic goodness from the Game Gear, just as the Japanese special features above. A disgrace these were excluded initially, however the games you truly need were here and Sonic CD and a lot of different rarities would go along in the Sonic Gems Collection, so in the wake of watching him for quite a long time on rival consoles Nintendo gamers could glut on blue hedgehog on GameCube. 

Viewtiful Joe (GCN)

 38. Viewtiful Joe (GCN)  Viewtiful Joe (GCN)Viewtiful Joe (GCN)  8.41 REVIEW 8/10 PROFILE  Distributer: Capcom/Developer: Capcom  Delivery Date: seventh Oct 2003 (USA)/24th Oct 2003 (UK/EU)  Popping with energy and celluloid activity, Viewtiful Joe is a side-on brawler and was one of the legendary 'Capcom Five' special features which would wind up (generally) discovering their approach to different stages. With a many-sided battle framework, it skirts into contender region with a cleaning of VFX (Viewtiful Effects) that change the progression of battle and empower you to chain combos and use technique to beat your direction through Movie Land and salvage movie enthusiast Joe's better half.  We haven't heard from Joe in a decent extended period of time, yet it's difficult to think about a fit more person snuggly into the Smash Bros. Extreme program, combined with a brazen Switch remaster of this game and it's continuation, obviously. Get it going, Capcom! 

The Simpsons Hit and Run (GCN)

 37. The Simpsons Hit and Run (GCN)  The Simpsons Hit and Run (GCN)The Simpsons Hit and Run (GCN)  8.42 PROFILE  Distributer: Radical Entertainment/Developer: Vivendi  Delivery Date: sixteenth Sep 2003 (USA)/31st Oct 2003 (UK/EU)  Not to be mistaken for The Simpsons Road Rage, a scarcely camouflaged Crazy Taxi clone, this later exertion imparts more DNA to the Grand Theft Auto series than Sega's hyper arcade driver. The shock here was exactly how well The Simpsons Hit and Run portrayed the Springfield fans knew and cherished from the show, and how well this GTA spoof played. For an exceptionally effective series, The Simpsons has some genuine stinkers to its name with regards to video games, so this was a wonderful amazement.